d20Pro v3.1 User Guide

 

Navigation

Get Started

Overview
System Requirements
Installation
Network Configuration
Purchase a License

Play a Game

Overview
Controls
Core Dice
Game Log
Game Tools
Options
Roster

 

Game Management
Overview
Character Sheet
Movement
Attacks
Spells and Effects
Saves and Skills
Other Actions

 

Judge a Game (GM)

Overview
Controls
Active Effects
Core Dice
Decision
Downloads
Draw Tools
Game Log
Game Tools
Library
Options
Roster

 

Campaign Preperation
Overview
Create a Campaign
Customize Classes
Customize Skill List
Customize Feat List
Customize Spell List
Customize Mini Window
Customize Status Icons

 

Game Preperation
Overview
Create Maps
Create Creatures
Create Effects
Create Story Events
Create Handouts

 

Game Management
Overview
Initiative Tool
Toggle Dice Results
Approve Actions

 

 

Play a Game - Game Management - Saves and Skills

 

Saves

The quickest way to manually use Saves is to select your creature then press one of the following keyboard commands:

F - Fort Save

R - Ref Save

W - Will Save

 

Anything the Judge/GM uses that has a set save pre-defined in an ability will autocalculate each creature's save and apply the correct effect.

 

Skills

The quickest way to perform skills is to update the Options > Rules / Fast Skills

, (comma) - Fast Skill 1

. (period) - Fast Skill 2

/ (slash)- Fast Skill 3

 

Alternatively, you may select your creature and press the "K" key to bring up a Choose Skill menu. Then pick the category, and either double-click on the skill name to roll or single-click on the skill name and press the "OK" button to roll the skill check in the Game Log.

 

Alternatively, you may want to use the View Creature / Skills Tab to perform a skill check. Once you have opened the creature's character sheet and goto the skills tab, simply double-click the dice icon next to the skill name you wish to perform. The sill check result will be displayed in the Game Log.

 

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