Campaigns are independent constructs that encapsulate all the rules, graphics, maps, creatures, items, and handouts. A typical campaign might contain a special ruleset, some particular maps relative to the world that it is being played in, along with some world specific creatures, items which are world/campaign specific, along with handouts that relate only to this campaign.
Campaigns help to reduce cluttering the various library menus to keep each of these as non-cluttered as possible. It will help them GM find specific items rather that searching through items which might not have any relevance at all. Think of a campaign as a folder, and indeed that's exactly what a Campaign is. A specific Campaign will live in the judges/campaigns folder with the name of the folder is the name of the campaign.
When you first start in Judge mode (GM) there will be a option to choose which Campaign you are using. To change a Campaign once d20Pro is already running, you must restart d20Pro.

When starting a game under any campaign it will default to the following:
| password | none |
| port | 10101 |
To change this, you may click on the "Advanced" button and enter in the new information for password and port. Make sure port forwarding is on for any port you choose.
